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path: root/kon
AgeCommit message (Expand)Author
8 daysadd 2d collision headerKonAki
8 daysint sliders snap to whole numbersKonAki
8 daysfix program build with font but no assetsKonAki
8 daysfaster rect fill and ttf glyph blitKonAki
8 daysrename voices to audio, add loops, pitch, buses, fades, positional sound and ...KonAki
9 daysAdd hashed asset lookup, kon_assetFind and kon_assetUnloadKonAki
9 daysAdd asset groups and automatic model texturesKonAki
9 daysAdd konprogram and use it in engine.cKonAki
9 daysAdd mouse wheel events and wheel zoom in modelviewKonAki
9 daysAdd pose blending, shared clips and bone masksKonAki
9 daysupdate build.sh; add konmodel.hKonAki
9 daysAdd konmodel tool to convert glTF to kmdlKonAki
9 daysAdd built in bitmap fontKonAki
9 daysAlways use our own message box on linux and bsdKonAki
9 daysSplit engine modules into .h and .c pairsKonAki
9 daysAdd window tricks: opacity, topmost, click through, message boxKonAki
10 daysAdd resizable debug text with ctrl plus and minusKonAki
10 daysAdd quit command to the consoleKonAki
10 daysAdd kondebug console and fps overlayKonAki
10 daysAdd konui, a small immediate mode uiKonAki
10 daysAdd PageUp and PageDown keysKonAki
10 daysAdd konaudio: voice mixer and playback deviceKonAki
10 daysAdd konassets asset manager, image/audio modules, fix buildKonAki
10 daysAdd konpack: encrypted asset packs with reader lib and packer toolKonAki
10 daysAdd kontile: tilemap data, collision and drawing as a moduleKonAki
10 dayskonsofren: sprite regions, rotated sprites, linear filteringKonAki
11 dayskonwinlib: event queue on X11 and Emscripten, text events, live callbackKonAki
11 daysSplit math back out into inline konmath.hKonAki
11 daysGuard _POSIX_C_SOURCE in kontime.hKonAki
11 daysMove engine.c and impl stubs from kon/src to srcKonAki
11 daysMove headers to kon/ and add per-lib implementation stubsKonAki