| Age | Commit message (Expand) | Author |
| 7 days | math: frustum planes, use them in kon3d | KonAki |
| 7 days | add sector module: room maps in a text format with entities | KonAki |
| 7 days | 3d: smooth terrain light, hills uses fog and mips | KonAki |
| 7 days | konsofren: fog and mipmaps | KonAki |
| 7 days | 3d: editable height terrain, chunk culling, walking on slopes | KonAki |
| 7 days | add 3d kit: first person body and tilemap level drawing | KonAki |
| 7 days | program: runtime fps cap and maxfps command | KonAki |
| 7 days | program: time each part of the frame, cap fps instead of fixed sleep | KonAki |
| 8 days | konsofren: cheaper per-pixel lighting | KonAki |
| 8 days | add billboard sprites | KonAki |
| 8 days | add mouse capture and relative mouse movement | KonAki |
| 8 days | debug functions only when the debug module is built | KonAki |
| 8 days | tilemap move that slides along walls | KonAki |
| 8 days | add 2d collision header | KonAki |
| 8 days | int sliders snap to whole numbers | KonAki |
| 8 days | fix program build with font but no assets | KonAki |
| 8 days | faster rect fill and ttf glyph blit | KonAki |
| 8 days | rename voices to audio, add loops, pitch, buses, fades, positional sound and ... | KonAki |
| 9 days | Add hashed asset lookup, kon_assetFind and kon_assetUnload | KonAki |
| 9 days | Add asset groups and automatic model textures | KonAki |
| 9 days | Add konprogram and use it in engine.c | KonAki |
| 9 days | Add mouse wheel events and wheel zoom in modelview | KonAki |
| 9 days | Add pose blending, shared clips and bone masks | KonAki |
| 9 days | update build.sh; add konmodel.h | KonAki |
| 9 days | Add konmodel tool to convert glTF to kmdl | KonAki |
| 9 days | Add built in bitmap font | KonAki |
| 9 days | Always use our own message box on linux and bsd | KonAki |
| 9 days | Split engine modules into .h and .c pairs | KonAki |
| 9 days | Add window tricks: opacity, topmost, click through, message box | KonAki |
| 10 days | Add resizable debug text with ctrl plus and minus | KonAki |
| 10 days | Add quit command to the console | KonAki |
| 10 days | Add kondebug console and fps overlay | KonAki |
| 10 days | Add konui, a small immediate mode ui | KonAki |
| 10 days | Add PageUp and PageDown keys | KonAki |
| 10 days | Add konaudio: voice mixer and playback device | KonAki |
| 10 days | Add konassets asset manager, image/audio modules, fix build | KonAki |
| 10 days | Add konpack: encrypted asset packs with reader lib and packer tool | KonAki |
| 10 days | Add kontile: tilemap data, collision and drawing as a module | KonAki |
| 10 days | konsofren: sprite regions, rotated sprites, linear filtering | KonAki |
| 10 days | konwinlib: event queue on X11 and Emscripten, text events, live callback | KonAki |
| 11 days | Split math back out into inline konmath.h | KonAki |
| 11 days | Guard _POSIX_C_SOURCE in kontime.h | KonAki |
| 11 days | Move engine.c and impl stubs from kon/src to src | KonAki |
| 11 days | Move headers to kon/ and add per-lib implementation stubs | KonAki |