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A game engine that's still early in development
konaki
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build.sh
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Author
17 hours
build.sh and Makefile only start build.c
KonAki
43 hours
mzdata and rmdata need the party module
KonAki
43 hours
wire mzdata and rmdata into the build and readme
KonAki
2 days
wire rmplugin into build.sh and readme
KonAki
2 days
wire rmfield into build.sh and readme
KonAki
3 days
wire rmtile and rmdraw into build.sh and readme
KonAki
3 days
wire rmmap into build.sh and readme
KonAki
4 days
wire rm into build.sh and readme
KonAki
4 days
wire sound into build.sh and readme
KonAki
4 days
wire picture into build.sh and readme
KonAki
4 days
build the converters, fix konmodel tool, find X11 on the BSDs
KonAki
4 days
make build.sh executable again
KonAki
5 days
wire save into build.sh and readme, party needs save
KonAki
5 days
wire party into build.sh and readme
KonAki
5 days
wire battle into build.sh and readme
KonAki
6 days
wire script into build.sh and readme
KonAki
6 days
wire particles into build.sh and readme
KonAki
6 days
dialog example shows the effects, wire fx into the build
KonAki
6 days
add dialog example, wire the new modules into the build and docs
KonAki
6 days
add rpg module: grid walking actors and tile events
KonAki
6 days
split platformer out of 2d so 2d is only camera and animation
KonAki
6 days
add 2d module: platformer body, camera, frame animation
KonAki
7 days
konsofren: 3D is opt-in with KONSOFREN_3D, build.sh sets it for 3d, model ↵
KonAki
and sector
7 days
konsofren: KONSOFREN_NO_3D, build.sh turns it on for 2D builds
KonAki
7 days
world: bodies move through sectors, terrain, tiles and custom colliders
KonAki
7 days
add sector module: room maps in a text format with entities
KonAki
7 days
add 3d kit: first person body and tilemap level drawing
KonAki
8 days
rename voices to audio, add loops, pitch, buses, fades, positional sound and ↵
KonAki
mic module
9 days
Add konprogram and use it in engine.c
KonAki
9 days
Add modelview example and examples target
KonAki
9 days
update build.sh; add konmodel.h
KonAki
9 days
Add window tricks: opacity, topmost, click through, message box
KonAki
10 days
Hook audio, ui and debug into the build
KonAki
10 days
Add konassets asset manager, image/audio modules, fix build
KonAki
10 days
update Makefile and build.sh for kontile.h
KonAki
11 days
chmod +x build.sh
KonAki
11 days
Move headers to kon/ and add per-lib implementation stubs
KonAki