| Age | Commit message (Expand) | Author |
| 14 hours | build.sh and Makefile only start build.c | KonAki |
| 40 hours | mzdata and rmdata need the party module | KonAki |
| 40 hours | wire mzdata and rmdata into the build and readme | KonAki |
| 2 days | wire rmplugin into build.sh and readme | KonAki |
| 2 days | wire rmfield into build.sh and readme | KonAki |
| 3 days | wire rmtile and rmdraw into build.sh and readme | KonAki |
| 3 days | wire rmmap into build.sh and readme | KonAki |
| 4 days | wire rm into build.sh and readme | KonAki |
| 4 days | wire sound into build.sh and readme | KonAki |
| 4 days | wire picture into build.sh and readme | KonAki |
| 4 days | build the converters, fix konmodel tool, find X11 on the BSDs | KonAki |
| 4 days | make build.sh executable again | KonAki |
| 5 days | wire save into build.sh and readme, party needs save | KonAki |
| 5 days | wire party into build.sh and readme | KonAki |
| 5 days | wire battle into build.sh and readme | KonAki |
| 5 days | wire script into build.sh and readme | KonAki |
| 5 days | wire particles into build.sh and readme | KonAki |
| 6 days | dialog example shows the effects, wire fx into the build | KonAki |
| 6 days | add dialog example, wire the new modules into the build and docs | KonAki |
| 6 days | add rpg module: grid walking actors and tile events | KonAki |
| 6 days | split platformer out of 2d so 2d is only camera and animation | KonAki |
| 6 days | add 2d module: platformer body, camera, frame animation | KonAki |
| 6 days | konsofren: 3D is opt-in with KONSOFREN_3D, build.sh sets it for 3d, model and... | KonAki |
| 6 days | konsofren: KONSOFREN_NO_3D, build.sh turns it on for 2D builds | KonAki |
| 7 days | world: bodies move through sectors, terrain, tiles and custom colliders | KonAki |
| 7 days | add sector module: room maps in a text format with entities | KonAki |
| 7 days | add 3d kit: first person body and tilemap level drawing | KonAki |
| 8 days | rename voices to audio, add loops, pitch, buses, fades, positional sound and ... | KonAki |
| 9 days | Add konprogram and use it in engine.c | KonAki |
| 9 days | Add modelview example and examples target | KonAki |
| 9 days | update build.sh; add konmodel.h | KonAki |
| 9 days | Add window tricks: opacity, topmost, click through, message box | KonAki |
| 10 days | Hook audio, ui and debug into the build | KonAki |
| 10 days | Add konassets asset manager, image/audio modules, fix build | KonAki |
| 10 days | update Makefile and build.sh for kontile.h | KonAki |
| 11 days | chmod +x build.sh | KonAki |
| 11 days | Move headers to kon/ and add per-lib implementation stubs | KonAki |