summaryrefslogtreecommitdiff
path: root/build.sh
AgeCommit message (Expand)Author
6 daysadd dialog example, wire the new modules into the build and docsKonAki
6 daysadd rpg module: grid walking actors and tile eventsKonAki
6 dayssplit platformer out of 2d so 2d is only camera and animationKonAki
6 daysadd 2d module: platformer body, camera, frame animationKonAki
7 dayskonsofren: 3D is opt-in with KONSOFREN_3D, build.sh sets it for 3d, model and...KonAki
7 dayskonsofren: KONSOFREN_NO_3D, build.sh turns it on for 2D buildsKonAki
7 daysworld: bodies move through sectors, terrain, tiles and custom collidersKonAki
7 daysadd sector module: room maps in a text format with entitiesKonAki
8 daysadd 3d kit: first person body and tilemap level drawingKonAki
8 daysrename voices to audio, add loops, pitch, buses, fades, positional sound and ...KonAki
9 daysAdd konprogram and use it in engine.cKonAki
9 daysAdd modelview example and examples targetKonAki
9 daysupdate build.sh; add konmodel.hKonAki
9 daysAdd window tricks: opacity, topmost, click through, message boxKonAki
10 daysHook audio, ui and debug into the buildKonAki
10 daysAdd konassets asset manager, image/audio modules, fix buildKonAki
10 daysupdate Makefile and build.sh for kontile.hKonAki
11 dayschmod +x build.shKonAki
11 daysMove headers to kon/ and add per-lib implementation stubsKonAki