diff options
Diffstat (limited to 'build.sh')
| -rw-r--r--[-rwxr-xr-x] | build.sh | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -12,7 +12,7 @@ developer=0 usage() { echo "usage: build.sh [-d] [-D] [-p platform] [-m module,...] [-o objdir] [target ...]" - echo "modules: font toml tile pack ui debug assets image audio mic model 2d fx particles script battle party stage textbox platformer rpg 3d sector world" + echo "modules: font toml tile pack ui debug assets image audio mic model 2d fx particles script battle party save stage textbox platformer rpg 3d sector world" echo "platforms: native linux bsd windows" echo "targets: all run clean tools pack examples" exit 1 @@ -77,7 +77,7 @@ addobj() for m in $modules; do DEFS="$DEFS -DKON_MODULE_$(echo "$m" | tr 'a-z' 'A-Z')" case $m in - font|toml|tile|pack|ui|debug|2d|fx|particles|script|battle|party|stage|textbox|platformer|rpg|3d|sector|world) addobj "kon$m" ;; + font|toml|tile|pack|ui|debug|2d|fx|particles|script|battle|party|save|stage|textbox|platformer|rpg|3d|sector|world) addobj "kon$m" ;; assets) addobj konassets ;; model) addobj konmodel; addobj konassets ;; image) addobj stb_image ;; @@ -111,7 +111,7 @@ case " $modules " in *" stage "*|*" fx "*) need 2d ;; esac case " $modules " in *" textbox "*) need 2d; need font ;; esac case " $modules " in *" 3d "*) need tile ;; esac case " $modules " in *" model "*) need assets ;; esac -case " $modules " in *" party "*) need battle ;; esac +case " $modules " in *" party "*) need battle; need save ;; esac case " $DEFS " in *" -DKON_MODULE_ASSETS "*) need pack ;; esac # the 3D renderer is only compiled when a module that draws in 3D is picked |
