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7 dayssectorview: map lamps, flashlight on fKonAki
7 daysworld: rays and line of sight through sectors, terrain, tiles and shapesKonAki
7 daysworld: jumpSpeed per body, 0 turns jumping offKonAki
7 dayssectorview: door and button are flat panels facing their angleKonAki
7 dayssectorview: walk with the world module, door collider, jumpKonAki
7 daysexamples: sectorview, walk the house mapKonAki