| Age | Commit message (Expand) | Author |
| 44 hours | mzdata and rmdata need the party module | KonAki |
| 44 hours | wire mzdata and rmdata into the build and readme | KonAki |
| 3 days | add mzmap, the RPG Maker map converter, and the stb_vorbis rule | KonAki |
| 4 days | load ogg through stb_vorbis when it is in ext | KonAki |
| 4 days | build the converters, fix konmodel tool, find X11 on the BSDs | KonAki |
| 4 days | mzscript: skip calls to missing common events, build the converters | KonAki |
| 5 days | add script example: konscript driving stage and text box | KonAki |
| 6 days | add dialog example, wire the new modules into the build and docs | KonAki |
| 7 days | sector: single header, copy and paste like the other libs | KonAki |
| 7 days | examples: sectorview, walk the house map | KonAki |
| 7 days | add hills example, corridor uses the new update call | KonAki |
| 8 days | add corridor example to Makefile | KonAki |
| 8 days | add platform example | KonAki |
| 8 days | add ui example, soften example colors | KonAki |
| 8 days | rename voices to audio, add loops, pitch, buses, fades, positional sound and ... | KonAki |
| 9 days | Add konprogram and use it in engine.c | KonAki |
| 9 days | Add modelview example and examples target | KonAki |
| 9 days | Add konmodel tool to convert glTF to kmdl | KonAki |
| 9 days | Split engine modules into .h and .c pairs | KonAki |
| 10 days | Hook audio, ui and debug into the build | KonAki |
| 10 days | Add konassets asset manager, image/audio modules, fix build | KonAki |
| 10 days | update Makefile and build.sh for kontile.h | KonAki |
| 11 days | Move headers to kon/ and add per-lib implementation stubs | KonAki |