diff options
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/maps/house.kmap | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/examples/maps/house.kmap b/examples/maps/house.kmap index 10fc39a..45ee4a6 100644 --- a/examples/maps/house.kmap +++ b/examples/maps/house.kmap @@ -14,11 +14,25 @@ v 14 2 v 11 2 v 11 0 +# a window in the north wall of the north room, and a garden behind it +v 2 -4 +v 6 -4 +v 6 -4.5 +v 2 -4.5 +v -3 -4.5 +v 11 -4.5 +v 11 -12 +v -3 -12 + # floor ceiling, then settings, then a colon and the corners sector 0 3 light 0.8 floor tile ceiling plaster wall brick : 0 1 2 3 -sector 0.25 3 light 0.5 floor tile ceiling plaster wall brick : 4 0 3 5 +sector 0.25 3 light 0.5 floor tile ceiling plaster wall brick : 4 0 3 5 11 10 sector 0 2.6 light 0.3 floor tile ceiling plaster wall brick : 3 2 6 7 8 9 +# the window is a short room with a high floor, the sill below and the lintel above are made by the steps +sector 1 2.2 light 0.5 floor sill ceiling plaster wall brick : 10 11 12 13 +sector 0 8 light 0.35 floor grass ceiling sky wall fence : 17 14 13 12 15 16 + edge 1 2 wallpaper # kind x y z angle, then name= and target= and anything else you like @@ -26,3 +40,7 @@ entity spawn 4 1.6 2 0 entity light 4 2.6 2 0 color=ffe0a0 radius=8 entity button 7.8 1.2 1 270 target=door1 entity door 8 0 2 90 name=door1 speed=2 + +# a picture placed by its four corners: bottom left, bottom right, top right, top left as seen from the front. +# this one stands in the garden and faces the window +quad watcher 3.2 0 -6 4.8 0 -6 4.8 1.8 -6 3.2 1.8 -6 light 0.6 |
