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Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -55,7 +55,7 @@ The engine modules are a `.h` and a `.c` pair, they depend on each other a bit, | rmmap | the const data shapes mzmap writes for RPG Maker maps, events, pages and tilesets, which page an event shows, reading a tile, and walking: passability, terrain tags, regions | | rmtile | where the pieces of an RPG Maker tile are on its sheet: autotile shapes for floors, walls and waterfalls, animation frames (adds rmmap) | | rmdraw | draws an RPG Maker map from its tileset sheets: layers, shadows, tiles that go above the actors, looping maps (adds rmmap, rmtile) | -| rmfield | the player and the events of an RPG Maker map walking around it: steps at the speed of the character, wandering and routes, what blocks what, and what starts an event by touch, action or autorun (adds rmmap) | +| rmfield | the player and the events of an RPG Maker map walking around it: steps at the speed of the character, wandering and routes, what blocks what, what starts an event by touch, action or autorun, and the script commands for moving characters, map transfers and self switches (adds rmmap) | | sound | RPG Maker style audio channels: BGM, BGS, ME and SE, fades, a saved BGM, loop points (adds audio) | | model | glTF models and animation, converted to my own `.kmdl` format | | ui | immediate mode ui | |
