diff options
| author | KonAki <konaki@anokonaki.org> | 2026-10-13 10:28:17 +0800 |
|---|---|---|
| committer | KonAki <konaki@anokonaki.org> | 2026-10-13 10:28:17 +0800 |
| commit | d3432fcc288a53dff9eb219c8857ca48c5981323 (patch) | |
| tree | fba5cc730c91d2c674efe6d71dd20e9d6bf7d0d8 /kon/konsave.h | |
| parent | a2dc5ca4c659e2d0a9527cd0910bc76b65e6d09f (diff) | |
headers: extern C guards and C++ safe vector and rect constructors
Diffstat (limited to 'kon/konsave.h')
| -rw-r--r-- | kon/konsave.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/kon/konsave.h b/kon/konsave.h index 45e45c1..9bfe649 100644 --- a/kon/konsave.h +++ b/kon/konsave.h @@ -29,6 +29,10 @@ #include <stddef.h> #include <stdint.h> +#ifdef __cplusplus +extern "C" { +#endif + /*** definition ***/ /* a save is a list of tagged chunks, so each part of a game writes and reads its own and a menu can read just @@ -96,4 +100,8 @@ int kon_saveWriteFile(const char *path, const void *buf, size_t len); /* how many bytes were read, or -1 if it could not be opened or does not fit in cap */ long kon_saveReadFile(const char *path, void *buf, size_t cap); + +#ifdef __cplusplus +} +#endif #endif /* KONSAVE_H */ |
