diff options
| author | KonAki <konaki@anokonaki.org> | 2026-10-13 05:07:07 +0800 |
|---|---|---|
| committer | KonAki <konaki@anokonaki.org> | 2026-10-13 05:07:07 +0800 |
| commit | 2c388b52dd7382d2e3ba7311071f08efe3295b70 (patch) | |
| tree | a348b3491caf896b0dee631be33bba8e5dcb83d2 /kon/konsave.h | |
| parent | f90a9b36b2b3b3d82cbdb4fd42b3f6d10e38ec8a (diff) | |
add save module: checked chunk files
Diffstat (limited to 'kon/konsave.h')
| -rw-r--r-- | kon/konsave.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/kon/konsave.h b/kon/konsave.h new file mode 100644 index 0000000..45e45c1 --- /dev/null +++ b/kon/konsave.h @@ -0,0 +1,99 @@ +/* SPDX-License-Identifier: MIT */ +/* + * konsave.h + * + * Copyright (c) 2026 KonAki + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef KONSAVE_H +#define KONSAVE_H + +#include <stddef.h> +#include <stdint.h> + +/*** definition ***/ + +/* a save is a list of tagged chunks, so each part of a game writes and reads its own and a menu can read just +the little META chunk of every slot. whole thing is checked with a crc, a damaged or cut short file is refused. numbers +are little endian whatever the machine. it all happens in a buffer you own, the file functions are at the end */ + +typedef struct kon_saveWriter { + uint8_t *buf; + size_t cap, len, chunk; + int error, open; +} kon_saveWriter_t; + +typedef struct kon_saveReader { + const uint8_t *buf; + size_t len; + uint32_t version; /* the number you gave kon_saveBegin, to change old saves into new ones */ +} kon_saveReader_t; + +typedef struct kon_saveCursor { + const uint8_t *p, *end; + int error; /* reading past the end gives 0s and sets this */ +} kon_saveCursor_t; + +/*** writing ***/ + +void kon_saveBegin(kon_saveWriter_t *w, void *buf, size_t cap, uint32_t version); +void kon_saveChunk(kon_saveWriter_t *w, const char *tag); /* four characters, ends the chunk before it */ +void kon_savePutU8(kon_saveWriter_t *w, unsigned v); +void kon_savePutU16(kon_saveWriter_t *w, unsigned v); +void kon_savePutU32(kon_saveWriter_t *w, uint32_t v); +void kon_savePutI32(kon_saveWriter_t *w, int32_t v); +void kon_savePutF32(kon_saveWriter_t *w, float v); +void kon_savePutBytes(kon_saveWriter_t *w, const void *data, size_t n); +void kon_savePutString(kon_saveWriter_t *w, const char *s); /* up to 65535 bytes */ +void kon_savePutSwitches(kon_saveWriter_t *w, const uint8_t *switches, int count); +void kon_savePutVars(kon_saveWriter_t *w, const int32_t *vars, int count); + +/* how many bytes the save is, or 0 if it did not fit in the buffer */ +size_t kon_saveEnd(kon_saveWriter_t *w); + +/*** reading ***/ + +/* 0 if it is not a save, is damaged or is cut short */ +int kon_saveOpen(kon_saveReader_t *r, const void *buf, size_t len); +int kon_saveFind(const kon_saveReader_t *r, const char *tag, kon_saveCursor_t *c); + +unsigned kon_saveGetU8(kon_saveCursor_t *c); +unsigned kon_saveGetU16(kon_saveCursor_t *c); +uint32_t kon_saveGetU32(kon_saveCursor_t *c); +int32_t kon_saveGetI32(kon_saveCursor_t *c); +float kon_saveGetF32(kon_saveCursor_t *c); +void kon_saveGetBytes(kon_saveCursor_t *c, void *out, size_t n); +void kon_saveGetString(kon_saveCursor_t *c, char *out, size_t size); /* always ends with a 0, cut if it does not fit */ + +/* into what you have, if the save had more they are dropped and if fewer the rest are 0. return how many the save had */ +int kon_saveGetSwitches(kon_saveCursor_t *c, uint8_t *switches, int count); +int kon_saveGetVars(kon_saveCursor_t *c, int32_t *vars, int count); + +/*** files ***/ + +/* written beside the real name first and then moved over it, so a crash leaves the old save. on Windows the old one +is removed just before the move. 1 if it worked */ +int kon_saveWriteFile(const char *path, const void *buf, size_t len); + +/* how many bytes were read, or -1 if it could not be opened or does not fit in cap */ +long kon_saveReadFile(const char *path, void *buf, size_t cap); + +#endif /* KONSAVE_H */ |
