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<title>konengine.git/kon/konui.h, branch main</title>
<subtitle>A game engine that's still early in development
</subtitle>
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<entry>
<title>konui: kon_uiImage</title>
<updated>2026-10-17T20:26:33+00:00</updated>
<author>
<name>KonAki</name>
<email>konaki@anokonaki.org</email>
</author>
<published>2026-10-17T20:26:33+00:00</published>
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<entry>
<title>konui: kon_uiNextWidth for rows of buttons</title>
<updated>2026-10-17T20:04:58+00:00</updated>
<author>
<name>KonAki</name>
<email>konaki@anokonaki.org</email>
</author>
<published>2026-10-17T20:04:58+00:00</published>
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<entry>
<title>konui: scroll areas, menu bar, tabs, tree nodes</title>
<updated>2026-10-17T14:39:28+00:00</updated>
<author>
<name>KonAki</name>
<email>konaki@anokonaki.org</email>
</author>
<published>2026-10-17T14:39:28+00:00</published>
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<entry>
<title>headers: extern C guards and C++ safe vector and rect constructors</title>
<updated>2026-10-13T02:28:17+00:00</updated>
<author>
<name>KonAki</name>
<email>konaki@anokonaki.org</email>
</author>
<published>2026-10-13T02:28:17+00:00</published>
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<entry>
<title>Split engine modules into .h and .c pairs</title>
<updated>2026-10-08T19:11:08+00:00</updated>
<author>
<name>KonAki</name>
<email>konaki@anokonaki.org</email>
</author>
<published>2026-10-08T19:11:08+00:00</published>
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<entry>
<title>Add konui, a small immediate mode ui</title>
<updated>2026-10-08T08:54:47+00:00</updated>
<author>
<name>KonAki</name>
<email>konaki@anokonaki.org</email>
</author>
<published>2026-10-08T08:54:47+00:00</published>
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